POV-Ray : Newsgroups : povray.advanced-users : camera ray hit based slope mapping : Re: camera ray hit based slope mapping Server Time
28 Jul 2024 16:19:58 EDT (-0400)
  Re: camera ray hit based slope mapping  
From: Slime
Date: 25 Oct 2004 16:01:26
Message: <417d5b96$1@news.povray.org>
> Basically, what I'm trying to get is an effect not dissimilar tothe
> holograms inthe Final Fantasy movie, where an object is transparent where
> the surface normal points atthe camera, but reaches full opacity as the
> surface slopes towards 90 degrees from the view point.

I think you're looking for the angle of incidence pattern which you can find
in MegaPov.

 - Slime
 [ http://www.slimeland.com/ ]


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